top of page

Unreal Engine
The Kindred Wilds
For my final project at Middlesex University, I project managed, designed and modelled a game trailer in a team of 3 other students. The cinematics were created in Unreal Engine and edited in Premier Pro.
With her village on the brink of starvation, Keyleth must venture into the forest to restore the balance in nature; but when she encounters the dark forest spirits, she must form an unlikely alliance with a trapped spirit animal. Ultimately learning that the evil forces are not all that they seem.



Environments
This is a collection of environment design projects I have created in Unreal Engine using Quixel Megascans. I modelled the assets for the lighthouse environment scene.



bottom of page