top of page

Unreal Engine
The Kindred Wilds
For my final project at Middlesex University, I project managed, designed and modelled a game trailer in a team of 3 other students. The cinematics were created in Unreal Engine and edited in Premier Pro.
​
With her village on the brink of starvation, Keyleth must venture into the forest to restore the balance in nature; but when she encounters the dark forest spirits, she must form an unlikely alliance with a trapped spirit animal. Ultimately learning that the evil forces are not all that they seem.



Environments
This is a collection of environment design projects I have created in Unreal Engine using Quixel Megascans. I modelled the assets for the lighthouse environment scene.



bottom of page