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Game Jams

Escape From The Depths

This game was created in Unreal Engine, and I took on the level designing, environment modelling and 3D asset creation.

The swirling madness at the bottom of Europa consumes all, and the crew of the submarine SS-U01 Minos knows this all too well. Can you figure out the mysteries that are happening beyond the limits of space; escape the ship, and find an end to the horrors that await?

Escape from the Depths: This is a first-person horror narrative experience, mixing the classic feeling of Lovecraftian horror, with a retro gaming experience. You play as Ward Hartley, an Ensign Engineer trapped within the submarine, he is watched by an out-of-control artificial intelligence and hunted by an unstoppable cosmic entity. 

So, be prepared to gather items, avoid the monster, and escape the ship with your sanity.

Dome Dash

This game was also created in Unreal Engine, I did the level design an environment modelling. 

Rot-bots on Moon Base 25C have malfunctioned and started storing single-use Plutonium cores meant for the reactors inside our biodomes. The Plutonium cores inside the Biodome will contaminate and kill all of the plant life inside unless you collect them all up and store it into the containment bin before the life meter inside reaches 0! Watch out though, the malfunctioning Rot-bots will chase and take back any plutonium cores you try and secure unless you put them inside the containment bin first. You have been equipped with a jetpack, grapple hook and some EMP grenades to help you get the job done! Save as much life in those Biodomes as possible, We are counting on you!

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